Pointer Cancellation requires that functions don’t complete on the down-click of a pointer.

Introduction

Some users may need extra help using a mouse or prefer to use assistive technology in place of a mouse. It’s important to reduce the chances of an accidental click for these users by ensuring that the down-click of a mouse pointer alone doesn’t complete a function.

How to Pass ‘Pointer Cancellation’

  • Ensure that actions are only taken when a pointer is clicked and released within the boundary of the target.
  • Abort actions where the pointer is released outside the boundary of the target.

Exceptions to ‘Pointer Cancellation’

Where it’s essential the action occurs on the down-click. 

This might seem rare but is relevant to keyboard emulators, where a letter appears typed on the down-press of a key (and therefore the down-press of a mouse in an emulator. A music keyboard or shooting game may also need the action to complete on the down-click. In these instances there are often other ways for users to change an action that don’t need pointer cancellation.

See Also

Understanding Success Criteria 2.5.2 (W3C)

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About Author

I'm Luke, I started Wuhcag in 2012 to help people like you get to grips with web accessibility. Check out my book, 'How to Meet the WCAG 2.0'.